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Posted: Mon Jun 30, 2014 12:36 pm     Super secret spam barrier
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Arma 3 Gameplay discussion


We were playing last night on the Altis public server.

I regularly saw 1-shot kills on enemy AAF with 6.5mm (MX) when hitting them in the head. Body shots took 2-3 to make them go down, either injured or dead.

With the latest AGM update there is a far higher percentage of bad injuries to players resulting in unconsciousness (requiring a medic), rather then insta-death.

The game-play balance seemed perfect to me.

CSAT however are a different matter, which is why I don't use them in missions.


Posted: Mon Jun 30, 2014 12:47 pm     Super secret spam barrier
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Totally agree with Apollo I was hitting targets once or twice and getting good kills.  Not that I was able to count my kills.


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