This week has seen successful inclusion of the Trixie Launcher into the mod set. The Javelin does have a few oddities (shooting the CLU and glitching on head when loaded and running), but seems to work fine and hasn't caused game instability.
We're currently working with mod authors on fixing bugs in personal kit and ground vehicle mods, so in the meantime we'll continue to build up the helicopter force by adding in the Lynx. (a re-skin of the AAF Hellcat). If anyone would like to improve the texturing to better represent the Navy Lynx, templates are available and submissions for inclusion in updates requested:
http://forums.bistudio.com/showthread.php?171234-MOD-NATO-HellcatsPlease update your Public Repo.
Modset 8Client@alive
@asdg_jr
@cba_a3
@chinookpack
@nato_hellcat [Added]@sthud_a3
@st_nametags
@task_force_radio
@trixie_britishweapons
@trixie_launchers
@vts_weaponresting
Server@alive
@asdg_jr
@cba_a3
@asm (arma server monitor)
@chinookpack
@nato_hellcat [Added]@task_force_radio
@trixie_britishweapons
@trixie_launchers
Mission v5.3
- removed @Alive Military Convoy module
- tweaked @Alive settings to increase AAF presence in towns, reducing armed civilians a little, slightly more challenging
- moved ground vehicle servicing point
- added aircraft servicing point
- moved UAV's
- added Lynx's with @nato_hellcat