I mentioned this to the others in the mod team TS channel last night. I don't think any of us - myself included - had seen any previous instance in testing or in Private Ops where a badly damaged Land Rover WMIK or Jackal / Coyote had a broken turret.
As Apollo is saying above, turret damage wasn't something originally included and we have battered these things ahead of release.
That probably means that something has been updated - either the game itself with BIS updating turrets ahead of the tank DLC, or another mod in our repo - with ACE3 being a likely candidate as it deals with vehicle damage / repair. Or, it is an unintentional conflict with another mod only in the Public repo.
We do need a way of repeating the issue so that the problem can be identified / rectified.
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