Arka » Wed Jan 27, 2016 10:06 pm
Brilliant mid-week Zeus op tonight, courtesy of Scofer & Aeobrix. Thank you to all attendees for the large Wednesday turnout (32) and for successfully staging our very own coup d'état!
Altis is locked in a bloody civil war. On one side are the revolutionaries, mostly consisting of ex-AAF and an armed civilian populace, who control half of the island. On the other, the president of Altis, with an army of mercenaries. After a decade of distrust between both sides, war has broken out - resulting in the civilian population under the presidents rule rising up. Rebels have began to carry out various missions to cripple the presidents forces, through the sabotaging of supply lines and the seizing of crucial stockpiles. In response to this threat, the president is seeking to hire additional mercenaries, and thus has has set up a meeting to negotiate the terms of their employment. Luckily for us, we know where and when the meeting is taking place.
Keep an eye on our media forum for videos and screenshots.
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Arka » Wed Jan 20, 2016 9:56 pm
A fantastic mid-week Zeus op tonight, courtesy of Tls_Cud. Big thanks to all attendees for the large Wednesday turnout!
Unrest in Syria has been steadily increasing, with armed insurgents gaining renewed confidence; increased support from Islamic State added fuel to the already dangerous situation, as the Takistani National Army was not prepared to deal with the threat alone. Finally, the situation came to a head in September 2016 when Takistani insurgences pledged allegiance directly to Islamic State, and made a public threat to assassinate the countries Western backed president and overrun the capital city.
The Takistan president has requested NATO assistance, so 3CB are being deployed to secure the president and escort him to the TNA stronghold at the nearby airbase.
Be sure to keep an eye on the media page for videos and screenshots.
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Arka » Sun Jan 17, 2016 10:17 pm
Another successful Sunday Operation courtesy of dom.stb. Be sure to keep an eye on the media page for videos and screenshots.
A global hawk operating over southern Europe has returned images of what appear to be a large Russian force deployed on the Greek Island of Altis. The Russian government is denying any knowledge or involvement. MI6 agents working in the region have determined that four members of a highly subversive Iranian black-ops program have recently traveled to the island. These men are to be eliminated.
In order to maintain the element of surprise, our company has been covertly inserted at a mine just south of the town. We are heavily outnumbered, facing a large, mechanized rifle company that is dug into the town. Given the high priority of these targets, and the slim chance of getting this opportunity again, command has elected to carry out the attack.
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Arka » Wed Jan 13, 2016 9:25 pm
Another great mid-week Zeus op tonight, courtesy of Evrik. Big thanks to all attendees for the wonderful turnout!
Look forward to next weeks op with Tls_Cud running as Zeus. If you're interested in giving Zeus a try, please PM me.
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1, 2 Posted by: Vecingettorix » Tue Jan 12, 2016 10:29 am
A number of people were having problems with this error last night despite the file clearly being present.
For anyone like me that is computer illiterate we found a way around it;
To fix either; delete battleye, or better, launch arma from steam, then click the battleye tab and uncheck the box enabling battleye. This worked for everyone that i know of having trouble last night
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1, 2 Posted by: Potominkus » Sun Jan 03, 2016 5:42 pm
The first promotions of the year.
I'm pleased to announce that the following Recruits have made it to Marine and can now put Mne. infront of their in game name,
Welcome aboard and congratulations,
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1, 2, 3 Posted by: Serjames » Wed Dec 30, 2015 11:20 am
Please can I encourage you to all download CUP_terrains_core and CUP_terrains_maps as soon as possible. They are large downloads and will be replacing AiA.
We're being forced down this route faster than we would have liked due to inconsistencies in the way that PlayWithSix applies dependancies to the maps we use.
I suspect we will be forced to move over to this new format within a few days if not sooner - thanks for your understanding.
Note: AiA_TP will become redundant, so don't worry, you will get that space back as soon as we can ditch it.
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