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Posted: Thu Dec 17, 2015 6:58 pm     Super secret spam barrier
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Nope, as with previous updates the old classnames are still in use.


Posted: Thu Dec 17, 2015 7:27 pm     Super secret spam barrier
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Congrats on release guys. 

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Posted: Thu Dec 17, 2015 7:33 pm     Super secret spam barrier
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Cheers for the reply Andy1!

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Posted: Thu Dec 17, 2015 8:22 pm     Super secret spam barrier
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The previous versions of the Wildcat, just map to the closest fit in the new versions.  So there is no need to edit missions, unless you want to use different versions, or use the rearm modules.


Posted: Thu Dec 17, 2015 9:48 pm     Super secret spam barrier
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Posted: Fri Dec 18, 2015 9:56 am     Super secret spam barrier
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I thought I'd just casually check the forums on my phone at work, then see this post

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Posted: Fri Dec 18, 2015 4:29 pm     Super secret spam barrier
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That Apache looks fab, great work as always guys.

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Posted: Sun Dec 20, 2015 3:00 pm     Super secret spam barrier
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I was messing around in the mission editor, came across something.

If you put any of the new aircraft on the LHD they just sit and bounce then the engine eventually gets destroyed. The Wildcats also manage to spin around on the spot very slowly.

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Posted: Sun Dec 20, 2015 4:57 pm     Super secret spam barrier
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For placing objects and vehicles on the LHD or Nimitz you used to have to set the height 0.5 m above the deck for it to place correctly, not sure if they have changed how to do the placement though.

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Posted: Sun Dec 20, 2015 5:56 pm     Super secret spam barrier
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That's not the issue. It looks like a clipping problem with other objects. It's most obvious on the Apache because the suspension actually works.

It's not major, we don't really use a LHD deployment that much. Just making the modders and mission makers aware of it.

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